"Black Myth" calls the game banal, a hallmark of a "counter-awakening culture."
There are different opinions on the reasons for the popularity of "Black Myth: Goku".
Some have linked the success of Dark Myth: Goku to its promotion of diversity and feminism. However, Shannon Liao pointed out that the anti-Awakening community may have also contributed to the game's popularity. Notably, a well-known analyst, Daniel Ahmad, denied this.
Ahmad believes that the group of anti-awakeners who support "Black Myth: Goku" is only a minority, and the game's sales mainly come from other groups. He used "Hogwarts Legacy" as an example to show that the group that supports the game is not necessarily related to the concept of the game.
In addition to the quality of the game, Ahmad also pointed out that the huge hype of "Black Myth: Goku" also boosted its sales. The game was highly anticipated before its release and received extensive attention.
In general, there are still different opinions on the reasons for the success of Dark Myth: Goku. It is worth noting that the quality of the game, the hype and the diversity of the player base may all contribute to this.